🎮 Lumentale Animon Encyclopedia  ·  fan resource, not affiliated

Category: Animon

  • Kinedge

    Kinedge

    ElectricGeo
    #093 · Mestus Attribute

    Base Stats

    HP

    84

    Attack

    48

    Defense

    68

    Sp. Atk

    48

    Sp. Def

    68

    Agility

    44

    Luck

    0

    Total: 360

    Type Effectiveness

    ×2

    WaterGrass
    ×½

    ElectricFireGeo

    Basic Info

    Dex #
    #093
    Attribute
    Mestus
    Primary Type
    Electric
    Hidden Type
    Geo
    Luck (LCK)
    0
    SP Cost
    3

    Lore

    Little Kinedge have affectionate but very shy natures. They are always looking for friends to play with, but if they catch a glimpse of someone they immediately straighten their quills in self-defence. Their metal mantles generate a magnetic field that attracts ferrous objects, with which they play alone.

    Attribute: Mestus

    Balanced, adaptable all-rounders with solid stats across the board. They fit any team role and are excellent for trainers who prefer flexibility over specialization.

    Evolution

    Kinedge🔄 LV 30 + Skill: Aftershock — Use Skill x10 in battle (and get hit by enemy)Ferroll

    Hunting Tips

    🎯 Location: Crimson Cave – Big Island on the right

    Spawnrate is very high there, and its easy to one shot them
    Level range: About 20-32

    Notes

    Kinedge has his name probably coming from “Kine-” which probably designate Kinetic (probably used as a reference for the kinetic sand) and “-edge” to designate the Hedgehog.
    Kinedge is inspired by the Hedgehog as his name suggest, the only species present in Italy is the West european hedgehog.
    Concerning his design we can see the reference in the description with his mantle principally composed of sand attached with the magnetism which is probably a ferrous sand which have a shape of spikes when the sand is attracted by some magnets (some toys are based on this principle to make the sand move or have a funny reaction). The fact that Kidnedge is flattened on the floor is due to the sand which take this form in contact with some magnets. Which explain why the double type Electric and Geo is used for this animon.
    For the color we have the grey which represent the iron sand, the orange is used for the ears, his claws and his spikes so it’s probably it’s his real color below the mantle (small fact the white hedgehog are albinos with either red eyes so all Kinedge are probably albinos). For the white it’s probably his fur and behind his mantle it’s probably his real color. For the blue in his eyes that can either be a way the symbolize the sadness or maybe his electric type.
    For his Mestus attribute we can see many references like the gloomy face associated with his ears which covers his eyes making him more sad and his posture. His description describes a lot of things concerning the Mestus Attribute, like the shy nature, enter in self-defence if see someone and the fact that they are playing alone with some ferrous object.
    *No AI used*

    Moveset

    Lv Move Type Category Power Acc. Cost
    1 Pat Status 100 1
    1 Pound Physical 50 100 1
    5 Shock Electric Physical 60 100 2
    8 Harden Geo Status 100 1
    14 Electrocution Electric Physical 30 100 1
    19 Electrobolt Electric Special 60 100 2
    25 Aftershock Electric Status 100 3
    28 Mud Trap Geo Status 100 3
    34 Magnetic Wave Electric Status 100 2
    37 Shards Rain Geo Status 100 2
    41 Static Release Electric Status 100 3
    44 Protective Wall Geo Status 100 2
    48 Bolt Rush Electric Physical 40 100 3

    Other Learnable Moves

    Thunderball · Field Sweep · Nonsense · Delta Blast · Headbutt · Mud Jet · Mud Blast · Rupture · Aegis

    Quirks

    • Last Leg — Prevents the Animon from being defeated by a single blow.
    • Recharge — When the Animon is hit by an Electric attack, its Attack and Defence are increased.
    • Cathode — Boosts the Animon’s stats if an Animon with Anode is also in battle.

    Moveset cross-referenced from community wikis (Game8, The Games Wiki).

  • Boobat

    Boobat

    FireDemon
    #048 · Horrens Attribute

    Base Stats

    HP

    53

    Attack

    57

    Defense

    62

    Sp. Atk

    65

    Sp. Def

    53

    Agility

    58

    Luck

    0

    Total: 348

    Type Effectiveness

    ×2

    WaterGeoElectric
    ×½

    DemonGrassIce
    ×0

    Fire

    Basic Info

    Dex #
    #048
    Attribute
    Horrens
    Primary Type
    Fire
    Hidden Type
    Demon
    Luck (LCK)
    0
    SP Cost
    2

    Lore

    When they close their wings, Boobat resemble paper lanterns; they often exploit this resemblance to play jokes on naïve children. Their glowing bodies severely burn anyone who touches them, deterring predators.

    Attribute: Horrens

    Tanky and resilient, with exceptional HP and Defense. They absorb punishment and wear down opponents through endurance rather than speed.

    Evolution

    Boobat📈 Level 30 — Evolves during the day.Konbian

    Moveset

    Lv Move Type Category Power Acc. Cost
    1 Pound Physical 50 100 1
    1 Reckless Status 100 2
    5 Blaze Fire Special 60 100 2
    8 Cunning Strike Demon Physical 60 100 2
    14 Burning Ember Fire Physical 45 100 2
    17 Infernal Wave Demon Special 50 100 4
    20 Demonic Roar Demon Special 45 100 4
    23 Solar Flash Fire Status 100 3
    26 Vile Wave Anomalous Special 40 100 3
    29 Slicing Wind Aura Special 60 100 2
    35 Flaming Arrows Fire Status 100 3
    38 Malevolent Orb Demon Special 90 100 2
    41 Shadow Flame Fire Special 100 100 2
    44 Curse Demon Status 100 5

    Other Learnable Moves

    Field Sweep · Nonsense · Delta Blast · Malicious Gaze · Flaming Bullets · Bait · Glitch Wave · Turbovortex · Trick · Soul Transfer · Betrayal · Updraft

    Quirks

    • Fire Eater — Increases the damage of the Animon’s next skill when hit by a fire attack.
    • Volatile — When the Animon is suffering from a negative effect, the Animon’s agility increases.
    • According to Plan — The Animon acts later in the turn cycle, but has 1 more SP.

    Moveset cross-referenced from community wikis (Game8, The Games Wiki).

  • Brickle

    Brickle

    AncientGeo
    #068 · Mestus Attribute

    Base Stats

    HP

    61

    Attack

    38

    Defense

    73

    Sp. Atk

    30

    Sp. Def

    55

    Agility

    37

    Luck

    0

    Total: 294

    Type Effectiveness

    ×2

    WaterAnomalousChakra
    ×½

    ElectricVirusGeoFire

    Basic Info

    Dex #
    #068
    Attribute
    Mestus
    Primary Type
    Ancient
    Hidden Type
    Geo
    Luck (LCK)
    0
    SP Cost
    3

    Lore

    When they sense danger, Brickle hide under their impenetrable armor, where they simply wait for their attacker to give up. This armor is strong enough to protect these Animon from the Bilias of the Lumen: anyone trying to capture Brickle must wait for them to open.

    Attribute: Mestus

    Balanced, adaptable all-rounders with solid stats across the board. They fit any team role and are excellent for trainers who prefer flexibility over specialization.

    Evolution

    Brickle📈 30Bibrickle

    Hunting Tips

    🎯 -Lost variant not ingame currently-
    The cave at the north of Area 14 (accesible once in post game) has spawns a big amount of Brickles, making it the best place to Lost hunt it.

    Moveset

    Lv Move Type Category Power Acc. Cost
    1 Attrackt Status 100 2
    1 Pound Physical 50 100 1
    5 Headbutt Geo Physical 50 100 1
    11 Draco Flatus Ancient Special 60 100 2
    14 Mud Trap Geo Status 100 3
    20 Trance Anomalous Status 100 2
    23 Shards Rain Geo Status 100 2
    29 Cor Chelys Ancient Status 100 3
    32 Diamond Spike Geo Physical 85 100 2
    35 Magna Parma Ancient Status 100 2
    41 Aegis Status 100 2
    44 Mud Blast Geo Special 110 100 3
    50 Excisio Ancient Physical 140 100 4
    53 Vis Bolidis Ancient Special 140 100 4

    Other Learnable Moves

    Sharpen · Rancid Kick · Dropkick · Nostalgia · Harden · Rupture · Dispersio · Protective Wall

    Quirks

    • Last Leg — Prevents the Animon from being defeated by a single blow
    • Lucky Break — Increases the chance of landing critical hits and activating secondary effects
    • Heavy Hitter — Increases the damage of critical hits

    Moveset cross-referenced from community wikis (Game8, The Games Wiki).

  • Shakpak

    Shakpak

    ElectricWater
    #089 · Horrens Attribute

    Base Stats

    HP

    59

    Attack

    74

    Defense

    53

    Sp. Atk

    49

    Sp. Def

    55

    Agility

    54

    Luck

    0

    Total: 344

    Type Effectiveness

    ×2

    GrassVirusAncient
    ×½

    WaterElectricFire

    Basic Info

    Dex #
    #089
    Attribute
    Horrens
    Primary Type
    Electric
    Hidden Type
    Water
    Luck (LCK)
    0
    SP Cost
    2

    Lore

    Shakpak sneak up on their prey to deliver powerful blows with their heads, concussing their victims and stunning them with electric shocks. The tops of their heads are very sensitive and can sense changes in electromagnetic fields.

    Attribute: Horrens

    Tanky and resilient, with exceptional HP and Defense. They absorb punishment and wear down opponents through endurance rather than speed.

    Evolution

    Shakpak📈 34Sphytter

    Hunting Tips

    🎯 The Baba Tunnel is the best place to hunt in, as Shakpak is the most common spawn in the area.
    Going in and out of the Tunnel is recommended, as you can’t take out Animon in water bodies with the Holoken

    Moveset

    Lv Move Type Category Power Acc. Cost
    1 Pound Physical 50 100 1
    1 Focal Point Status 100 1
    5 Shock Electric Physical 60 100 2
    8 Hydro Jet Water Special 60 100 2
    14 Headbutt Geo Physical 50 100 1
    17 Electrocution Electric Physical 30 100 1
    23 Aqua Strike Water Physical 60 100 2
    26 Aquaslide Water Physical 60 100 2
    32 Bolt Rush Electric Physical 40 100 3
    38 Voltaic Slash Electric Physical 100 90 2
    41 Raging Torrent Water Physical 100 90 2
    47 Fatal Crush Demon Physical 120 100 3
    50 Dark Bolt Electric Special 100 100 3

    Other Learnable Moves

    Thunderball · Field Sweep · Aftershock · Nonsense · Delta Blast · Misdirection · DOS Attack · Data Breach · Bait · Frost Strike · Mud Jet · Piercing Rain · Riptide

    Quirks

    • Supercharge — Boosts SP by 1 during battle
    • Sore Loser — Maximizes Attack after critical hits but severely reduces defenses
    • Cathode — Increases stats when an Anode-ability Animon is in battle

    Moveset cross-referenced from community wikis (Game8, The Games Wiki).

  • Skeletape

    Skeletape

    AnomalousChakraFire
    #059 · Mestus Attribute

    Base Stats

    HP

    61

    Attack

    71

    Defense

    57

    Sp. Atk

    94

    Sp. Def

    90

    Agility

    90

    Luck

    0

    Total: 463

    Type Effectiveness

    ×2

    WaterAura
    ×½

    ChakraIceData
    ×0

    Grass

    Basic Info

    Dex #
    #059
    Attribute
    Mestus
    Primary Type
    Anomalous
    Hidden Types
    Chakra Fire
    Luck (LCK)
    0
    SP Cost
    2

    Lore

    Skeletape’s skeletal mask has a menacing apperance, but they are empathetic and affectionate in nature. They hide in caves and ruins unfrequented by people or other Animon, because the flame on their head generates heat that spreads an aura of sadness.

    Attribute: Mestus

    Balanced, adaptable all-rounders with solid stats across the board. They fit any team role and are excellent for trainers who prefer flexibility over specialization.

    Evolution

    Skeletape📈 42Ghorious

    Moveset

    Lv Move Type Category Power Acc. Cost
    1 Scratch Physical 50 100 1
    1 Startle Anomalous Status 100 2
    5 Spirit Strike Anomalous Physical 60 100 2
    8 Pyro Charge Fire Physical 60 100 2
    14 Mental Strike Anomalous Special 45 100 3
    17 Headbutt Geo Physical 50 100 1
    20 Direct Hit Chakra Physical 60 100 2
    23 Fireball Fire Special 50 100 2
    30 Digit Driver Chakra Physical 75 100 2
    36 Esper Beam Anomalous Special 120 100 3
    40 Shadow Flame Fire Special 100 100 2
    45 Fatal Crush Demon Physical 120 100 3
    49 Soul Cannon Chakra Special 120 100 2

    Other Learnable Moves

    Shock · Field Sweep · Nonsense · Delta Blast · Trance · Blaze · Flaming Bullets · Power Share · Deviant Dimension · Wrathful Spite · Ectoplasm · Melting Point · Psycho Slash · Serious Punch · Press Up · Sit Up

    Quirks

    • Martial Soul — Increases the damage of Chakra-type skills, and skills without a type.
    • Exit Strategy — The Animon can always escape.

    Moveset cross-referenced from community wikis (Game8, The Games Wiki).

  • Mediglee

    Mediglee

    ElectricData
    #100 · Felicis Attribute

    Base Stats

    HP

    73

    Attack

    26

    Defense

    41

    Sp. Atk

    43

    Sp. Def

    35

    Agility

    61

    Luck

    0

    Total: 279

    Type Effectiveness

    ×2

    GeoAncient
    ×½

    DataElectricGrass

    Basic Info

    Dex #
    #100
    Attribute
    Felicis
    Primary Type
    Electric
    Hidden Type
    Data
    Luck (LCK)
    0
    SP Cost
    2

    Lore

    Mediglee are able to float in the air by generating electromagnetic fields. An electrical current runs along two curled yellow threads that extend from their ears, which they use to both communicate with their own kind, and heal allies in battle.

    Attribute: Felicis

    High-speed, high-luck fighters that rely on fast strikes and favorable RNG. They excel at outspeeding opponents and triggering critical hits or bonus effects.

    Evolution

    Mediglee📈 40Therapix

    Notes

    Area 25

    Moveset

    Lv Move Type Category Power Acc. Cost
    1 Pound Physical 50 100 1
    1 Pat Status 100 1
    5 Electrobolt Electric Special 60 100 2
    8 Treatment Status 100 2
    14 Shock Electric Physical 60 100 2
    17 Thunderball Electric Special 50 100 2
    23 Energise Electric Status 100 2
    27 Electrocution Electric Physical 30 100 1
    32 Format Data Status 100 3
    35 Firewall Data Status 100 2
    41 AV Shield Data Status 100 2
    44 Static Release Electric Status 100 3
    50 Patch Data Status 100 3

    Other Learnable Moves

    Field Sweep · Aftershock · Nonsense · Delta Blast · Polar Ray · Arctic Mirror · Qi Charge · Glistening Wind · Soothing Heat · Painkiller · Ibuprofen · Vaccine · Download Error

    Quirks

    • Heal Charge — Increase the damage of the next attack based on healing provided to allies.
    • Supercharge — Increases the Animon’s SP in battle by 1.
    • Parting Gift — The Animon cures itself and its allies when it leaves the battlefield.

    Moveset cross-referenced from community wikis (Game8, The Games Wiki).

  • Strinpilla

    Strinpilla

    Ancient
    #077 · Sereum Attribute

    Base Stats

    HP

    45

    Attack

    39

    Defense

    37

    Sp. Atk

    68

    Sp. Def

    39

    Agility

    62

    Luck

    0

    Total: 290

    Type Effectiveness

    ×2

    FireDataDemon
    ×½

    AnomalousChakraAncient

    Basic Info

    Dex #
    #077
    Attribute
    Sereum
    Primary Type
    Ancient
    Luck (LCK)
    0
    SP Cost
    2

    Lore

    If you hear a sweet melody in the southern ruins of Talea, Strinpilla may be close by. These Animon can bend their bodies into arcs and secrete filaments that vibrate to produce harmonious music. These soothing sounds calm even the hottest temperaments.

    Attribute: Sereum

    Support-oriented specialists with high Special Attack. They often possess unique abilities to assist allies or debilitate enemies.

    Evolution

    Strinpilla📈 40Harpilia

    Notes

    Area 14

    Moveset

    Lv Move Type Category Power Acc. Cost
    1 Director Status 100 2
    1 Pound Physical 50 100 1
    5 Radiant Blow Aura Physical 60 100 2
    8 Draco Flatus Ancient Special 60 100 2
    14 Trick Anomalous Status 100 3
    17 Dispersio Ancient Status 100 3
    23 Dazzling Flash Aura Special 45 100 2
    26 Vile Wave Anomalous Special 40 100 3
    32 Turbovortex Ancient Special 80 100 3
    35 Cor Draconis Ancient Status 100 3
    41 Zephyrboost Aura Status 100 3
    44 Enlightenment Aura Status 100 2
    50 Vis Bolidis Ancient Special 140 100 4

    Other Learnable Moves

    Field Sweep · Nonsense · Delta Blast · Power Share · Deviant Dimension · Glistening Wind · Brilliant Beam · Wrathful Spite · Spirit Surge · Magna Parma · Provocatio Anima · Slicing Wind · Updraft · Bravado

    Quirks

    • Lucky Break — Increases the chance of landing critical hits and activating secondary effects.
    • Entry Level — Reduces the cost of low-power skills by 1 SP, to a minimum of 1 SP.

    Moveset cross-referenced from community wikis (Game8, The Games Wiki).

  • Ogiemask

    Ogiemask

    Anomalous
    #105 · Horrens Attribute

    Base Stats

    HP

    51

    Attack

    58

    Defense

    52

    Sp. Atk

    69

    Sp. Def

    69

    Agility

    51

    Luck

    0

    Total: 350

    Type Effectiveness

    ×2

    AuraAncient
    ×½

    AnomalousDemonGrass

    Basic Info

    Dex #
    #105
    Attribute
    Horrens
    Primary Type
    Anomalous
    Luck (LCK)
    0
    SP Cost
    2

    Lore

    Made entirely of shadow, Ogiemask wear masks to give form to their otherwise indiscernible faces. They can make their bodies intangible, allowing them to move in the darkness and ambush their targets.

    Attribute: Horrens

    Tanky and resilient, with exceptional HP and Defense. They absorb punishment and wear down opponents through endurance rather than speed.

    Evolution

    Ogiemask🔄 Boost skill with Trait — Use the Horrens Trait 20 timesBabalure

    Moveset

    Lv Move Type Category Power Acc. Cost
    1 Pound Physical 50 100 1
    1 Bait Anomalous Status 100 1
    5 Spirit Strike Anomalous Physical 60 100 2
    8 Startle Anomalous Status 100 2
    14 Vile Wave Anomalous Special 40 100 3
    17 Mental Strike Anomalous Special 45 100 3
    23 Malicious Gaze Demon Status 100 3
    26 Soul Transfer Anomalous Status 100 3
    32 Curse Demon Status 100 5
    35 Wrathful Spite Anomalous Status 100 3
    41 Esper Beam Anomalous Special 120 100 3
    46 Malevolent Orb Demon Special 90 100 2
    50 Psycho Slash Anomalous Physical 85 100 3

    Other Learnable Moves

    Focal Point · Electrobolt · Field Sweep · Nonsense · Delta Blast · Acid Shot · Shadow Flame · Master Plan · Polar Ray · Deviant Dimension · Digit Driver · Venobeam · Ectoplasm

    Quirks

    • Jump Scare — Attacks the Animon with the lowest HP at the end of its turn.
    • According to Plan — The Animon acts later in the turn cycle, but has 1 more SP.

    Moveset cross-referenced from community wikis (Game8, The Games Wiki).

  • Keratrys

    Keratrys

    Ancient
    #122 · Sereum Attribute

    Base Stats

    HP

    82

    Attack

    103

    Defense

    69

    Sp. Atk

    88

    Sp. Def

    60

    Agility

    75

    Luck

    0

    Total: 477

    Type Effectiveness

    ×2

    IceDataAnomalous
    ×½

    WaterGrassElectricFire

    Basic Info

    Dex #
    #122
    Attribute
    Sereum
    Primary Type
    Ancient
    Luck (LCK)
    0
    SP Cost
    2

    Lore

    Keratrys are able to recognize and understand simple emotions such as sadness and happiness. The colours of their side heads are a reflection of this understanding. The central head, however, remains neutral–serenely contemplating the uncertainty of life and its myriad of feelings.

    Attribute: Sereum

    Support-oriented specialists with high Special Attack. They often possess unique abilities to assist allies or debilitate enemies.

    Evolution

    Keratrys📈 50Emdraquin

    Moveset

    Lv Move Type Category Power Acc. Cost
    1 Director Status 100 2
    1 Chomp Physical 50 100 1
    5 Draco Flatus Ancient Special 60 100 2
    8 Blaze Fire Special 60 100 2
    14 Thunderball Electric Special 50 100 2
    17 Aqua Strike Water Physical 60 100 2
    23 Cor Draconis Ancient Status 100 3
    26 Dispersio Ancient Status 100 3
    35 Malevolent Orb Demon Special 90 100 2
    39 Melting Point Fire Physical 120 100 3
    43 Lama Reliquia Ancient Physical 90 100 2
    46 Turbovortex Ancient Special 80 100 3
    51 Vis Bolidis Ancient Special 140 100 4
    54 Excisio Ancient Physical 140 100 4

    Other Learnable Moves

    Scorching Blast · Hydro Vortex · Flaming Arrows · Provocatio Anima · Magna Parma · Aegis · Piercing Rain · Raging Torrent · Encourage · Focal Point · Flaming Bullets · Delta Blast · Nonsense · Aftershock · Field Sweep · Electrobolt · Shock

    Quirks

    • Unrelenting Heart — When the Animon is in trouble or suffering from negative effects, its Attack increases.
    • Protective Instinct — Reduces damage received and improves healing for the whole team.
    • Typical — Increases the damage of skills of the same type as the Animon.

    Moveset cross-referenced from community wikis (Game8, The Games Wiki).

  • Dualine

    Dualine

    GrassGeo
    #126 · Felicis Attribute

    Base Stats

    HP

    104

    Attack

    73

    Defense

    82

    Sp. Atk

    76

    Sp. Def

    82

    Agility

    78

    Luck

    0

    Total: 495

    Type Effectiveness

    ×2

    IceFireChakra
    ×½

    ElectricVirusDemonGrass

    Basic Info

    Dex #
    #126
    Attribute
    Felicis
    Primary Type
    Grass
    Hidden Type
    Geo
    Luck (LCK)
    0
    SP Cost
    2

    Lore

    Dualine is a rare Animon mentioned in the legends of Talea. They are jovial and affectionate creatures, easily befriending humans with their charm. Their miraculous fleece. which they give freely to others, is capable of curing any ailment, if threatened, they will change form and defend themselves with surprising ferocity.

    Attribute: Felicis

    High-speed, high-luck fighters that rely on fast strikes and favorable RNG. They excel at outspeeding opponents and triggering critical hits or bonus effects.

    Evolution

    Notes

    Static encounter at the end of the dungeon.
    Only spawns if you have already finished both Mythos and Logos and made it into Magnolia.

    Moveset

    Lv Move Type Category Power Acc. Cost
    1 Vigourcure Grass Status 100 2
    1 Pound Physical 50 100 1
    8 Absorb Grass Special 40 100 2
    13 Mud Trap Geo Status 100 3
    21 Seismic Step Geo Physical 55 100 3
    26 Leaf Scythe Grass Physical 75 100 3
    34 Shards Rain Geo Status 100 2
    39 Diamond Spike Geo Physical 85 100 2
    47 Log Training Grass Status 100 5
    52 Nature’s Wrath Grass Special 45 100 2
    60 Chlorobeam Grass Special 120 100 3

    Other Learnable Moves

    Field Sweep · Nonsense · Delta Blast · Bacterial Smash · Pyretic Spray · Headbutt · Aromasynthesis · Photosynthesis · Grass Fan · Mud Jet · Mud Blast · Harden · Painkiller · Ibuprofen

    Quirks

    • Embodiment — When Dualine is in trouble, it uses its tail to change into its most powerful form.

    Moveset cross-referenced from community wikis (Game8, The Games Wiki).